Exhibition

Mythical Scottish Creature Writing Competition - The Winners!

As part of our current Scottish Myths and Legends exhibition, we invited children to take part in a Mythical Scottish Creature short story competition – and what an incredible response we had!

We were blown away by the imagination, creativity, and storytelling skills on display. From mischievous beasties to mysterious water spirits, pharmacist’s experiments, ghosts and weather sprites - every entry captured the magic and mystery of Scotland’s folklore. Our volunteers had the very difficult task of reading through them all and selecting just two winners – and it was no easy job!

We are now highly delighted to announce our winners:

  • Callum O’Neill (age 5) with his bold and exciting tale of Longkey of the Loch

  • Keelan Whyte (age 10) with an atmospheric supernatural story about the legendary Cù-Sìth

We thoroughly enjoyed every single story that was submitted, and we are proud to be displaying all entries in our Community space alongside the exhibition.

So if you are visiting the museum, make sure to stop by, enjoy the exhibition, and take a moment to read these wonderful stories – including our two winning entries below.


Longkey of the Loch by Callum

This story takes place hundreds of years ago in Linlithgow…

Sam was a very brave man and he was the Captain of the Scottish people. There was a war in Linlithgow and Sam had asked all the people in Scotland to come and join the army to protect Linlithgow against the invaders. The invaders were aliens who had landed in England and quickly travelled north because they wanted to live in Linlithgow. They loved Linlithgow because it was safe, had shops, sold haggis, neeps and tatties, it had a good library, an excellent museum, nurseries and schools, churches, a palace and the beautiful loch.

Unfortunately, the aliens were eating all the haggis so the Scottish people wanted them to leave. The big battle took place across the loch. Sam and his army fired their bows and arrows, and the aliens used their power guns which were purple and green. There were lots of explosions. Some of the Scottish people escaped on boats. Sam jumped on to the submarines and disappeared into the Loch just in time. The aliens thought the Scottish people were invisible! Suddenly they fired their arrows up through the water and the battle started again. This time the aliens brought their shields and swords. Sam whispered the magic words (“please come and help”) to call the monster, Longkey. Longkey lived in the deep dark water of the Loch and he would always help his friends if they needed him.

Out of the darkness two huge blue eyes appeared and a big long green body with spikes with red dots in the middle of them. He had the sharpest teeth you’ve ever seen and a big long tail with a sharp gold knife at the end. This was a very special knife that shoots lava. Longkey swam beside the submarine and then he rose up out of the water and sprayed lava all over the aliens. The aliens ducked under their shields and ran as fast as they could back to their spaceship house. They locked the door and pressed the yellow button inside. Blue flames came out of their boosters and they shot up into space and went back to their planet, Marcowave.

All the Scottish people cheered and had a big party to celebrate with lots of haggis, neeps, and tatties. They even attached some blue boosters to a haggis to send to Marcowave for the aliens to eat so that they wouldn’t fight any more. Longkey disappeared back into the Loch and played with his friends. That night, Sam had a long sleep in his bed.

No-one has seen Longkey since that day, but when the sun is shining you can see his gold tail blade on top of the palace protecting all of Linlithgow and keeping everyone safe.


The Cù-sìth by Keelan

Deep in the shadowy glens of the Isle of Skye, where the heather grows thick and the winds howl like old gods, there’s a tale the crofters tell by firelight. It’s not a story of heroism or romance, but of dread — and of the green-eyed beast that walks between worlds. They call it the Cù-Sìth— the Fairy Hound.

Not a creature of flesh and bone, but of ancient magic. Massive as a bull, with fur dark green like moss and eyes that glowed like witchfire. Its paws made no sound on the earth, and its breath smelled of grave-soil and stormwater. To hear its bark — only three times — was a death sentence. The old ones said that the third bark was the last thing you’d ever hear.

But no one alive had heard it in generations. Some said the beast was long gone, faded with the old ways. Until the night Isla MacRae disappeared.

Isla was sixteen, the blacksmith’s daughter, quick-witted and fearless. She scoffed at old tales, wore trousers instead of skirts, and wandered the hills after dusk, despite her mother’s warnings. “I’ll nae live in fear of bedtime stories,” she’d mutter. But on the first night of the harvest moon, something stirred in the hills above Dunmara.

The sheep were found huddled together, eyes wide with terror. Crops wilted overnight. And late that evening, as a chill fog rolled in from the moors, the first bark echoed through the village — low, mournful, and far too real. The older folk went pale. Doors were bolted. Windows shuttered. No one spoke it aloud, but everyone knew: The Cù-Sìth had returned.

Isla vanished the following night. Her cloak was found torn at the edge of the fairy hill, moss stuck to the hem. A second bark rang through the glen as her father searched the woods, desperate and wild-eyed. But there was no body. No blood. Just silence. Then came the third bark.

No one dared leave their homes. The sound rang through the land like a knell, thick with sorrow. By morning, the village was changed. The air seemed heavier. The hills quieter. And the wind — the wind carried whispers no one dared translate. But that wasn’t the end.

Weeks later, a traveler came through Dunmara — a bard with silver strings and too many stories. He stayed one night, sang songs of the old gods, and listened to the villagers’ tale of Isla and the hound. Then he nodded slowly and said, “The Cù-Sìth doesn’t hunt without cause. It’s a warning — not a curse.”

“A warning of what?” they asked.

He only looked toward the hills.

That winter, a landslide swallowed half the village. The fairy hill collapsed, revealing a hollow cave beneath — with ancient stones carved with symbols no one could read. Bones lay scattered among them. Not animal. Not human. Something… else. The village moved after that. But some still say, on cold nights when the fog creeps low, they hear a single, distant bark in the dark — not of malice, but of mourning.

And the brave ones whisper:

The Cù-Sìth still guards the threshold between our world and what waits beyond.

Meet the Storytellers: Crafters of Magical Tales and Mystical Adventure

Tomorrow marks the start of our storytelling season, and we’re thrilled to kick things off with the talented Winchburgh Storytellers. These gifted weavers of words have brought to life the tales that lie at the heart of our Scottish Myths and Legends exhibition. Mary Baxter from Tatterhood Tales and member of the Winchburgh Storytellers has kindly shared more about the storytellers and the magic they create…

Who we are

The Winchburgh Storytellers is a group of people who enjoy stories- listening, telling and co-creating them.  We meet on the last Tuesday of the month at 7:30pm at Winchburgh Community Centre– a mixture of developing, apprentice and professional storytellers, sharing stories, ideas and encouragement. We always welcome new faces so if you are interested, please come along. There’s no pressure to perform, either- every teller needs an audience so if you’d just like to come and soak up the craic that’s good too.

While some might think storytelling is for children, it actually has a long and distinguished history.  In times gone by, before widespread literacy, stories were cherished both as tools for teaching life lessons and as entertainment.  In Gaelic culture the shenachie (pronounced sen-ach-ey) was a combination of judge, historian, academic, school teacher and pop star, amongst other things! The shenachie was “the culture”, in a single person. 

The original meaning of the word ceilidh (pronounced kay-ley) is to gather together.  And where people are gathered together, stories are shared.  Dancing became a later addition to the practice. Storytelling ceilidhs still happen today; the Burgh Blatherers host one at the Scottish Storytelling Centre in Edinburgh every other month.  People sit around tables nursing drinks while a host will introduce anyone who’d like to tell a story to come up and share – kind of an “open mic” night (except without the microphone and much less scary).  All are welcome.

At Winchburgh Storytellers’ Tuesday evening meetings we are predominantly aimed at adults.  We start with a warm-up of gentle sharing round the circle, and then some collaborative storytelling before those that wish have time to share a story with the group.  Some come to listen, some come to practice (there are a number of Storytelling Apprentices in the group) but all come to share. 

The Museum Request

Jennifer Brown from Linlithgow Museum came to our 3rd ever meeting- asking us to come and support the Scottish Myths and Legends exhibition.  We were thrilled at such an opportunity but a little surprised that our limited publicity had reached so far!

What Happened Next

We came up with a list of potential topics for stories- to make sure that we had a good representation of the breadth of material out there.  And stories to please the purists, the youngsters, the busy and those that wanted something more in depth! While some are traditional tales, we included some newer variations. That’s the joy of oral storytelling; the stories endlessly change shape and content depending on the teller, the audience and the context.  These stories live rather than being pinned down on the page!

The Recordings

A Selkie story- where a seal takes off their outer skin to reveal a human underneath. Often a Selkie’s skin is hidden by a human who traps them on the land for a period of time before they find it again and escape back to the sea.  Recorded by Beith Watson.

The Trowie Wedding

A Kelpie story- where a magical horse comes from the loch seeking to capture unwary passers by and drag them to the depths for a light snack.  Here the boy wins against the Kelpie- hurrah! Recorded by Ruth McCabe.

A story of the Cailleach – ancient and fearsome Scottish goddess of winter, who rules the land until springtime, when Bride (or Bridget) takes her place for the next few months.  Diana Watt recorded a modern interpretation of her power and majesty.

The story of Thomas the Rhymer – a young man is taken to Fairyland for the price of a kiss. When he returns, many years have passed, but he has been compensated by being given the gift of truth. Thomas’ words have power, and he earns enough by his speech to build a tower in the Borders which can still be seen today- before leaving to be reunited with his Fairy Queen.  Recorded by Daru Mcaleece.

The Bannock Boy

A Trowie story.  Trowies (fairies in Orkney) live in Fairy Mounds and generally cause havoc.  In this story, a fiddler is diverted into a Fairy mound and returns several months later, to the annoyance of his new bride.  Recorded by Mary Baxter.

The Wee Bannock Man is the Scots version of the Gingerbread Man- and always makes me laugh. Recorded by Eleanor Bell.

The Loch Ness Monster needs no introduction; Alison Philip told a story of the monster meeting with St Columba, an interplay of myth and history.

The Unicorn and the Lion is a modern story about the significance of emblems to reassure and encourage – told by Traci Mackie.

These stories are all available to hear within the museum via push-button and screen (audio-visual) technology.

The live tellings

Various of the Winchburgh Storytellers have volunteered to tell stories live within Linlithgow Museum.  We’ve tried to pair up more and less experienced tellers and will be presenting a wide variety of stories both of traditional Scottish myths and legends, and stories from a broader range of time and space to keep things fresh.  We look forward to seeing as many of you as we can!

In the meantime, if you’d like to know more about Winchburgh Storytellers we have a web page at https://marytatterhoodtales.wordpress.com/winchburgh-storytellers/  and an email too: winchburghstorytellers@cantab.net  .  Or just come along to our next session- we’d love to meet you!


Linlithgow Museum is thrilled to be partnering with the Winchburgh Storytellers, whose passion for sharing Scotland’s rich heritage is truly inspiring. Together, we’re bringing our Scottish Myths and Legends exhibition to life in an exciting new way. As part of this collaboration, the storytellers will be hosting a series of live sessions right here at the museum – and we can’t wait to welcome you! Come along, immerse yourself in these captivating tales, and meet the storytellers who keep Scotland’s legends alive. Book your spot today!

Our Scottish Myths and Legends exhibition is on display until 28 September 2024.

Meet the Makers: Sculpting a Brownie for the Scottish Myths & Legends Exhibition

The trainees at Gate (The Donaldson Trust) got to work straight away when the news came in that they had been tasked with creating a model of a brownie for Linlithgow Museum’s Scottish Myths and Legends Exhibition. With many of the young artists being fans of fantasy and folklore, this was an ideal task to get stuck into.

The first job was gathering references and drawing up a plan. The silhouette and face were designed by Erin, who made a brilliant sketch which the rest of the team were able to base the model on, while Ryan and Declan contributed a fitting name: Count Spatula Bramblebush!

Next, Jay and Gemma built a wooden frame to act as the skeleton of the brownie. This was wrapped in mesh wire, then in tape, ready for papier-mâché. After a wonderfully messy morning with Corrie and Alex, the little creature began to take shape. He got a coat of paint, a head, feet and hands, plus a tunic and hat designed by Oberon.

The broom was made by the trainees in the outdoor classroom, and the bowl was sculpted by Cameron.

After being given a base to stand on, Spatula the brownie was delivered to the museum just in time for the opening night, which was attended by some of the trainees, no-doubt proud to see their completed efforts on display.

This was a brilliant team project, and couldn’t have been done without help from all the trainees who lent their ideas, opinions, and helping hands, and also put up with the “the thing” which has stood watch in the art room for the last few weeks, staring at us with his beady eyes, and smiling with his toothy grin!

We are all looking forward to visiting the exhibition with families, carers, and friends over the summer, and can’t wait to do more creative challenges like this in the future!


Linlithgow Museum was thrilled to welcome this fantastic masterpiece into our new Scottish Myths and Legends exhibition. We were delighted to collaborate with Gate at The Donaldson Trust and other wonderful local organisations to bring this magical display to life. The trainees from Gate did a truly superb job—just wait until you meet Count Spatula Bramblebush in person! A huge thank you to Sean (CPS Activities Ltd) for the inspired suggestion to reach out to Donaldson’s, to Andrew for expertly guiding the creative process and writing this blog post, and to everyone involved in crafting this fantastic creature.

Our Scottish Myths and Legends exhibition is on display until 28 September 2024.